im full vit and play to play this type :
Human Fighter - Warrior - Mercenary - Gladiator
is it works ???
my skill will go for 2hand axe skill
[ Last edited by thomaswyhuey at 2009-1-19 18:11 ]
I'm a Lame Angel ^^
Let see a pure vit Damage Dueler for fighter , I not gonna say it was a bad ideal at all , just your damage will lower that a pure str attacker and defense lower than a pure vit tanker . For me I thinks this kind of strategy is not suit you very well seriously .
hahahaha i think this type not bad wad ,
can tank > dd
can do more dmg > tanker
it can tank , and keep aoe skill for lvl
will not waste many pot , and can solo lvl up fazter then pure vit guard , pure str atker
Fighter - Warrior - Mercenary - Gladiator
In the following, I will ignore your stat allocation and weapon choice.
I will only criticize on your class route.
You can upgrade your offensive skills as early as possible
Your difficulty curve is more stable than hybrids during 2nd or 3rd job
Your Gladiator has no offensive advantage over hybrid Gladiators
Your Gladiator has poorer defensive capabilities over hybrid Gladiators.
For example, those with Blood Leak has additional regen capabilities than you.
A VIT mace Glad will deal more damage than your VIT axe, unless you crit
A VIT mace Glad has greater tanking capabilities than your VIT axe, because of mace protetion
[ Last edited by ren99 at 2009-1-19 21:44 ]
You'd almost be better with this kind of route!
Fighter -> Guard -> Mercenary -> Knight!
This provides a good offensive/defensive mix, though is still weaker than the counterparts! (Pure DPS, Pure Tank) Though, make sure to plan ahead, as SP gets tight with hybrids.
As for Ren99's statement that a Pure Glad has no Advantage over a Hybrid Glad is really subjective. Pure gladiators will have more SP reserved to put into damage passives, which will give a slight damage bonus. Though, this will take away from other bonus' of mixing a guard or swordsman in. (Heavy Master/Spirit Sword). Pure's are a true berserker, whereas Hybrids will add some balance into the mix.
[ Last edited by Maku at 2009-1-20 06:26 ]
well my word is play at your own pace..
hmm i know ur way of playing you prefer to survive longer while dealing minimun and decent dmg
going pure vit might lower your chances in deal more dmg but its a well balanced build. since, the only thing that will be ur downfall is u need to change to infantry man for ur 3rd since you really will need heavy armor expertise...
thats my opinion...
I guess you are blind to the statement "Pros -".
I have listed some of the advantages of pure Glad.
What you stated is a delayed effect that hybrids will eventually obtain.
For example, when hybrid and pure Glad both have Lv 20 2H training,
your so-called bonus no longer exists.
Saving some SP pales in comparison to the amount of gold saved
in the long run from better survivability.
1 SP into Blood Leak grants an immediate bonus of +24 HP regen,
which offsets the cost of using Burning Rage and gives back some.
Well, it's one's decision if they want to burn Gold and HP pots when they solo.
[ Last edited by ren99 at 2009-1-20 08:19 ]
err... since we are on the topic of hybrid fighter..can i ask, my pure Str, 1 hand sword fighter goes like this ~ Fighter > Guard > Swordman > Knight
Is it okay? And also, if playing 1 hand sword fighter, is better to change to guard than warrior since warrior's skill are mostly 2 handed weapon skill right?
Currently lvl17 only... hahaha
If you're an elf, that's fine. This will also get you Sword Storm earlier, as well as continue Bloody Sky! Overall, this leveling route is much easier than going to Mercenary on a Human Fighter.
Going Warrior in this cause would get you Warrior Form Lv 2, a +7% Atk boost. Being Elf, you also won't have burning rage. To offset not being a Mercenary, you could hybrid 3:2 Str:Vit, or find a good Priest friend to party with.
-Easier time leveling
-Two AoE attacks as a Swordsman
-Less attack than it's Mercenary counterpart.
-No Attract Circle, making you not viable as an AOE party tank.
I'm playing a human fighter... so I can get burning rage.
hmm....a full vit DD ei.......but nowadays, ppl lvling in a PT chuz pt members by looking at their damages.....sometimes, if they found out dat ur damage is not high enough, they will expel u away...Yup, those guys in there are mean.....coz i faced tis problem......
Fighter > Guard > Swordman > Knight
You lose out on risk taker, which gives you a significant boost on damage.
Lv 1 - +23% ATK (glitched)
I thought risk taker only works when your HP goes below 30%? (at least that's what I read) What if they fix the glitch... haha
for 3 class... which better lor...
gladiator / phalax / knight...
im a mercenary... my route fighter > guard > mercenary
can comment plzz..